
Accretia Classes
Ranger
Scout (Lv30)
Scout type of rangers are mixed with combat abilities and special ability. They can fight in long range combat and can lay traps. Their class skill allows them to go invisible and sneak behind enemy lines.
Class Bonus
Range PT 91,714
Defense PT 51,589
Basic Range Skill 2,500 (to all)
Lv30 Intense Fir
earm
2x Blasting Powder Trap
Gain 3 skills
Cloaking Device - allows player to become cloaked/invisible (self, FP=60, Recharge=10s, Duration=120s)
Trap Skill - allows player to set a bomb trap (ability, FP=0, Recharge=0, Duration=
N/A)
Detector - al
lows player to detect enemy traps (self, FP=60, Recharge=10s, Duration=120s)
_________________________________________________________________
______
________________________________________________
____________
Phantom Shadow (Lv40)
They attack the main place of their enemy. Strong offense and high speed help them to wound their enemies critically. Their surprise attack is simple yet deadly.
Class Bonus
Range PT 550,857
Defense
PT 450,701
Basic Range Skill 13,044 (to all)
Expert Range Skill 19,566 (to all)
Lv40 Throwing Knife (white/normal)
3x Advanced Blasting Powder Trap
Gain 2 skills
Illus
ionist - stealth attack skill from cloaked state (enemy/mob, FP=90 + SP=120, Recharge=30s, Duration=N/A)
Trap Box - Increases amount of traps you can set (ability, FP=0, Recharge=0, Duration=N/A)
___________________________________________________________________________________________________________________________________
Gun
ner (Lv30)
Gunner type of rangers are well balanced in both close and long range combat. All Accretian classes can use a launcher but Gunners are the class that can use them best.
Class Bonus
Lau
ncher PT 122,286
Defense PT 34,393
Basic Range Skill 2,500 (to all)
Lv30 Intense Launcher
Gain
3 skills
FlashBang - cancels your target's attack (mob, FP=60, Recharge=10s, Duration=N/A)
Target Fix - precision launcher shot (enemy/mob, FP=60, Recharge=20s, Duration=N/A)
Compound Siege - powerful launcher attack (siege mode) (enemy/mob, SP=240, Recharge=20s, Duration=N/A)
___________________________________________________________________________________________________________________________________
Striker (Lv40)
The most
powerful launcher class! They are most capable of using the launcher to its maximum capabilities. They are feared as an invincible force.
Class Bonus
Range PT 944,327
Launcher PT 944,327
Defense PT 225,350
Basic Range Skill 13,044 (to all)
Expert Range Skill 19,566 (to all)
[30,000] Terra Rocket Ammo
Gain 3 skills
Dread Fire - powerful launcher attack (enemy/mob, FP=90 + SP=120, Recharge=30s, Duration=N/A)
Doom Blast - powerful combo attack (siege mode) (enemy/mob, FP=120 + SP=360, Recharge=60s, Duration=N/A)
Siege Mastery - increases launcher attack power (self, FP=90, Recharge=10s, Duration=240s)
___________________________________________________________________________________________________________________________________
Dementer (Lv40)
They help their allies to escape from danger. They are programmed to sacrifice their lives to complete their mission. They can assist their allies in retreating from battle.
Class Bonus
Range PT 826,286
Defense PT 300,467
Basic Range Skill 13,044 (to all)
Expert Range Skill 19,566 (to all)
[30,000] Terra Ammunition
Gain 3 skills
Self Destruct - turns the user into a time bomb, and decreases HP to 1 (self, FP=90, Recharge=300s, Duration=300s)
Mind Poison - increases FP cost and decreases max FP (enemy, FP=90, Recharge=50s, Duration=?)
Gate Capsule - creates a portal that returns your party to a binding location (party, FP=90, Recharge=300s, Duration=?)
___________________________________________________________________________________________________________________________________
Warrior
Destroyer (Lv30)
Destroyer type of warriors are the main force for the Accretian Empire. They have a similar with other race's warrior class but their unique class skills make it all the difference. They are specialized in close-range combat and they are the most powerful warriors among all 3 races.
Class Bonus
Melee PT 91,714
Defense PT 51,589
Basic Melee Skill 2,500 (to all)
Lv30 Intense Melee Weapon
Gain 2 skills
Mangle - powerful attack combo (enemy/mob, SP=240, Recharge=20s, Duration=N/A)
Shield Battery - maximum regeneration of HP/FP/SP (self, FP=60, Recharge=10s, Duration=120s)
___________________________________________________________________________________________________________________________________
Punisher (Lv40)
This force is organized as a biological force. They target their opponent's weak points and use their special skills to trap their enemies.
Class Bonus
Melee PT 826,286
Defense PT 300,467
Basic Melee Skill 13,044 (to all)
Expert Melee Skill 19,566 (to all)
99 Offense Charger (+50% attack for 5 minutes)
Gain 3 skills
Rage Slice C drains the target's HP (enemy, FP=90 + SP=120, Recharge=30s, Duration=?)
Magnetic Web C ensnares the target, rendering them immobile (enemy, FP=90, recharge=40s, duration=?)
Magnetic Arm C Increases attack accuracy and power (self, FP=90, Recharge=10s, Duration=240s)
___________________________________________________________________________________________________________________________________
Gladius (Lv30)
Gladius type of warriors use one-handed sword and shield combo. What makes Gladius different is special shields. Their shields are very unique and powerful than the other races. Their class skills are executed using shields.
Class Bonus
Melee PT 61,143
Defense PT 34,393
Shield PT 34,393
Basic Melee Skill 2,500 (to all)
Lv29 Intense Shield
Gain 2 skills
Mega Shield - increases defense (self, FP=60, Recharge=10s, Duration=120s)
Rapid Logic C Increases attack speed (self, FP=60, Recharge=10s, Duration=120s)
___________________________________________________________________________________________________________________________________
Mercenary (Lv40)
To fight against their opponent's force ability, they have special internal frame that uses chargers more efficiently against force.
Class Bonus
Melee PT 413,143
Defense PT 300,467
Shield PT 300,467
Basic Melee Skill 13,044 (to all)
Expert Melee Skill 19,566 (to all)
99 Defense Charger (+50% def for 5 minutes)
Gain 2 skills
Elemental Power C increases all elemental resists by 50 points (self, FP=90, Recharge=10s, Duration=240s)
Charger Excel C increases effectiveness of chargers (self, FP=90, Recharge=10s, Duration=240s)
___________________________________________________________________________________________________________________________________
Assaulter (Lv40)
Main attacker class! Strong offense and strong defense are well balanced.
Class Bonus
Melee PT 550,857
Defense PT 450,701
Basic Melee Skill 13,044 (to all)
Expert Melee Skill 19,566 (to all)
99 Offense Charger (50% atk) or Defense Charger (50% def)
Gain 2 skills
Capacity Engine C increases attack power (self, FP=90, Recharge=10s, Duration=240s)
Limit Gauge C increases defense gauge by 200 points (self, FP=90, Recharge=60s, Duration=320s)
___________________________________________________________________________________________________________________________________
Specialist
Engineer (Lv30)
Engineer type of specialist is a professional producer and at the same time they can fight in combat. They are a diverse class.
Class Bonus
Weapon/Shield 500
Armor 500
Ammo 4500
Light Guard Tower (x3)
Ruby (x6) and Obsidian (x6)
Gain 1 skill
Set Guard Tower - can create guard towers using gems and Guard Tower parts (ability, FP=0, Recharge=0, Duration=several hours)
___________________________________________________________________________________________________________________________________
Scientist (Lv40)
Main supplier of the Accretian Empire. They can repair wounded soldiers in battle and recover their defense abilities.
Class Bonus
Weapon/Shield 600
Armor 600
Ammo 10,000
Defense PT 180,280
Choice of amulet (12% HP/FP increase) or 10 high-grade gems of choice. (Amulet cannot be traded or removed off the character.)
Gain 2 skills
Gauge Recovery - restores a player's defense durability gauge (ally/self, FP=90, Recharge=20s, Duration=N/A)
Instant Repair - Resurrect an ally (ally, HP=240 + FP=240 + SP=480, Recharge=60s, Duration=N/A)
___________________________________________________________________________________________________________________________________
Battle Leader (Lv40)
Main battle supplier for the Accretian Empire. Their unique ability to increase the speed of their allies and decrease the defense of their opponents makes them invaluable in combat situations.
Class Bonus
Melee PT 165,257
Range PT 165,257
Launcher PT 165,514
Defense PT 90,140
Shield PT 90,140
Weapon/Shield 300
Armor 300
Ammo 5,000
Encourage amulet (12% HP/FP increase) (Amulet cannot be traded or removed off the character.)
4x [100 ammo] magazines of special debuff grenades
Gain 3 skills
Turbo Boost - doubles speed (ally/self, FP=90, Recharge=20s, Duration=300s)
Stone Statue - turns you into an invincible stone statue (self, FP=90, Recharge=60s, Duration=30s)
Gauge Break - decreases target's defense gauge (enemy, FP=90 + SP=120, Recharge=60s, Duration=N/A)
___________________________________________________________________________________________________________________________________
Tidak ada komentar:
Posting Komentar